[Starfield - GameMaker Studio] Version 1.0.0 available
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This extension will allow you to define and render a 3D starfield in GameMaker Studio. Stars are positioned, transformed and lite in 3D space so the simulation is technically accurate. You can control the speed independently along the X,Y and Z axis as well as change the view scale.

Requirements:
- GameMaker Studio 2
- R2D_DeltaTimer for frame-based timing (optional)
  
Function List:

r2d_sfCreate()
r2d_sfInit(aStarCount, aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ, aViewScale, aSpeedX, aSpeedY, aSpeedZ)  
r2d_sfUpdate(aDeltaTime)
r2d_sfRender()

Global Variables:

global.r2d_sfSpeedX
global.r2d_sfSpeedY
global.r2d_sfSpeedZ
global.r2d_sfViewScale

 

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