• [Starfield - GameMaker Studio] Version 1.0.0 available

       (0 reviews)

    Jarrod Davis

    This extension will allow you to define and render a 3D starfield in GameMaker Studio. Stars are positioned, transformed and lite in 3D space so the simulation is technically accurate. You can control the speed independently along the X,Y and Z axis as well as change the view scale.

    Requirements:
    - GameMaker Studio 2
    - R2D_DeltaTimer for frame-based timing (optional)


      
    Function List:

    r2d_sfCreate()
    r2d_sfInit(aStarCount, aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ, aViewScale,
               aSpeedX, aSpeedY, aSpeedZ)  
    r2d_sfUpdate(aDeltaTime)
    r2d_sfRender()

    Global Variables:

    global.r2d_sfSpeedX
    global.r2d_sfSpeedY
    global.r2d_sfSpeedZ
    global.r2d_sfViewScale

     

    Visit the GameMaker Marketplace for more information and to download.



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