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  1. This extension will allow you to define and render a 3D starfield in GameMaker Studio. Stars are positioned, transformed and lite in 3D space so the simulation is technically accurate. You can control the speed independently along the X,Y and Z axis as well as change the view scale. Requirements: - GameMaker Studio 2 - R2D_DeltaTimer for frame-based timing (optional) Function List: r2d_sfCreate() r2d_sfInit(aStarCount, aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ, aViewScale, aSpeedX, aSpeedY, aSpeedZ) r2d_sfUpdate(aDeltaTime) r2d_sfRender() Global Variables: global.r2d_sfSpeedX global.r2d_sfSpeedY global.r2d_sfSpeedZ global.r2d_sfViewScale Visit the GameMaker Marketplace for more information and to download.